
WELCOME TO
KORPI CREATIONS
Discover high-quality, clean, and optimized FiveM scripts designed to enhance your RP server experience. Fast support, easy configuration, and regular updates.

Optimized Framework
Built with performance in mind. Our scripts run at 0.00ms resmon, ensuring your server remains lag-free even with high player counts.
Seamless Integration
Easily integrate with ESX, QBCore, and Qbox setups. Plug and play design with extensive configuration options for your community.
Regular Updates
We continuously update our resources to support the latest FiveM server artifacts and introduce highly requested community features.
Premium Support
Get access to our dedicated Discord support team. We assist with installation, configuration, and troubleshooting any issues you encounter.
JOIN OUR DISCORD COMMUNITY
Get 24/7 dedicated support, instant script updates, live announcements, and direct assistance.
All Packages
Explore our full collection of packages, perks, and custom features available for your server.

Korpi Immersive Handling Editor
Qbox
QBCore
ESXStandaloneTune any vehicle live, in-game. No more editing handling.meta and restarting the server. Features Works with cars, bikes, boats, planes, helicopters, trailers and submarines Simplified mode with presets, quick-tune sliders, performance gauges and radar Advanced mode with every handling value, search, favourites, tooltips and recommended ranges Live 3D hologram of the vehicle with clickable hotspots that jump to the matching settings Visual flag editor and two-way XML pane for handling.meta Live telemetry: speed, RPM, gear, G-force, slip angle and 0-100 Save per model, per plate or per single vehicle, re-applied automatically on spawn Shareable profiles, compare mode, undo/redo and copy/paste between vehicles Admin push to apply a handling to every vehicle of a model Guided tour, hint bar and built-in help page 35 languages, including RTL Controller support Compatibility ESX, QBCore and Qbox, or standalone with ACE permissions. OneSync safe. Optional oxmysql, with a JSON file fallback. Optional Discord webhook logging.

Shooting Range Creator
Qbox
QBCore
ESXStandalone๐ฏ KORPI SHOOTING RANGE & IN-GAME EDITOR by Korpi Creations Turn any spot on your map into a fully working shooting range in minutes, without touching a single coordinate file. Your players rent a weapon, step into a booth and watch every bullet hole appear live on their HUD. Every shot is verified by the server. โโโโโโโโโโโโโโโโโโโโโโโโโโโโ ๐๏ธ BUILD RANGES IN-GAME - Place the reception desk, shooting booths, targets, barriers and work lights with a live ghost preview - 3 target types: static paper targets, moving rail targets and pop-up steel plates - Bullseye or silhouette layouts with head and torso scoring zones - Radar mini-map showing booths, safe firing sectors, targets and moving rails in real time - Choose which weapons each range rents out, with an individual price and ammo count for every weapon - Shared pricing profiles, owner job and society account per range - Saves instantly. No restarts, live for every player. ๐ซ REAL 3D WEAPON PREVIEW The actual in-game weapon model rotates inside a holographic viewport in the rental menu. Drag to rotate, scroll to zoom. Players see exactly what they are renting before they pay. ๐ฎ A RANGE THAT FEELS ALIVE - The weapon goes straight into the player's hands at round start, magazine loaded - Live hit-map HUD with bullet holes, group size, accuracy ring, streak counter, ammo strip and timer - 3D countdown, "BULLSEYE!" and "HEADSHOT!" callouts, sparks, shockwaves and confetti on new records - Results screen with an SโF grade, shot replay and personal ranking - Persistent leaderboards per range and game mode, with a top-3 podium ๐ 3 GAME MODES - Time Attack: score as much as you can before the clock runs out - Precision: no time pressure, every shot counts - Qualification: reach the pass score and earn a weapon license automatically (qs-licenses) ๐ก๏ธ SAFETY & SESSION CONTROL - Booth zones and safe muzzle-angle enforcement with warnings, then an automatic abort - Optional police dispatch alert on unsafe weapon handling - Loadout lock: the player's own weapons are held during the session and returned safely afterwards (crash- and disconnect-safe) - Instructor panel with live shooters, one-click session termination, leaderboard resets and pricing management โโโโโโโโโโโโโโโโโโโโโโโโโโโโ ๐ SERVER-AUTHORITATIVE BY DESIGN The client never sends a score. The server recalculates every hit from the stored target geometry and checks ammo limits, fire rate, timing, booth position, the weapon in hand and distance. Payments, weapon handouts and every editor save are validated server-side and rate-limited. โก OPTIMIZED - 0.00 ms idle: loops scale with distance to the nearest range - Range props spawn only when you are close by - UI animations stop the moment a menu closes โโโโโโโโโโโโโโโโโโโโโโโโโโโโ ๐งฉ NATIVE QUASAR STORE INTEGRATION - qs-inventory: inventory lock, weapon handling, optional serial-numbered rentals, instructor key item - qs-banking: cash or bank payments, bank statement entries, revenue paid to the society account - qs-licenses: license requirement for renting, licenses granted through qualification - qs-dispatch: safety violation alerts - qs-interface: notifications and progress bar - qs-crosshair and qs-3dsound supported Not using Quasar? No problem. Everything is auto-detected, with fallbacks for ox_inventory, qb-inventory, ox_lib, ox_target and qb-target. โโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ COMPATIBILITY - ESX, QBCore, Qbox (auto-detected), Standalone - oxmysql (recommended) or built-in JSON storage - Database tables are created automatically, so there is no SQL to import - OneSync required ๐ฆ WHAT'S INCLUDED - Full resource with English and Finnish translations - Detailed documentation (EN + FI) - Open, editable files: config, locales, framework wrapper, integration bridges and the complete UI ๐ Protected with Cfx.re Asset Escrow. Your config, translations and integration bridges remain fully editable. โโโโโโโโโโโโโโโโโโโโโโโโโโโโ ๐ฌ SUPPORT Join the Korpi Creations Discord for support, updates and new releases. ยฉ Korpi Creations โ Made for immersive roleplay.

Kart Rental
Qbox
QBCore
ESXStandalone๐๏ธ Korpi Kart Rental โ Complete Kart Rental and Racing SystemKorpi Creations presents: a complete karting experience for your server, from a track editor to races played with a prize pool, all in one package. No standalone addons required, no external dependencies other than oxmysql. Install it, build your first track in a few minutes, and players are ready to race.What You GetIn-game 3D Track Editor: build tracks directly in the world without writing a single line of code. Starting grid positions, checkpoints, and the finish line are placed visually using a ghost vehicle, with real-time adjustments.Free Practice with customizable duration and lap options: players can hone their times before the race.Lobby Races with a Real Prize Pool: players join a lobby, the entry fee is charged only when the race starts, and the prize pool is automatically distributed based on final placements.Live HUD displaying placement, lap time, and gap to the driver ahead, always up to date.Wrong-Way Detection prevents cheating and automatically disqualifies the driver.Track-Specific Leaderboard: players' best times are saved and visible to everyone.Modern, neon-styled UI that fits modern roleplay servers, with full Finnish and English support.Works with All Major Frameworks: ESX, QBCore, Qbox, and Standalone, featuring fully automatic detection.Out-of-the-Box Compatibility with qs-vehiclekeys and qb-vehiclekeys: key assignment and removal are handled server-side, eliminating hotwire bugs.Server-Side Validation for Everything: timing, payments, and keys are processed on the server, making it impossible to exploit results or stakes.Who This Is ForRoleplay servers looking to offer players an authentic, custom-built karting activity, without needing a developer to set up every track. Equally suited for a single-track test server or a larger community running multiple racing circuits.RequirementsoxmysqlOneSync (karts are spawned server-side)ESX, QBCore, Qbox, or no framework at all (Standalone support included)SupportAll updates and product support are provided by Korpi Creations, pre- and post-purchase questions are handled via the Tebex store support channel.

Advanced Police Helicopter Camera
Qbox
QBCore
ESXStandalone๐ Korpi_helicam โ Police Helicopter CameraGive your air unit real eyes. A complete helicopter camera system for law enforcement roleplay: four imaging modes, automatic tracking, a synchronized searchlight, terrain overlays and a shared multi-crew feed, built for ESX, QBCore and QBox, with Quasar Store integrations included.Sit in the helicopter, press E, and fly the mission from the sensor.Four sensors, one keyDAY / COLOR, the standard electro-optical view, day or nightNIGHT VISION, light amplification for dark scenesTHERMAL, heat-signature view for locating and identifying targetsFLIR, white-hot and black-hot infrared with automatic day and night profiles, so crews never have to fiddle with exposureCycle sensors with a single key. The whole crew sees the same feed.Tracking that behaves like the real thingTap SPACE to auto-track the vehicle or person under the reticleHold SPACE to anchor the camera to a ground pointOcclusion handling: when buildings block the view, the feed goes OBSTRUCTED, then PREDICT (path estimation), then TRACK LOST. The lock only returns if the target reappears where it should be, no cheating through coverLicense plate reader that only reads plates that are actually there and legible at the current zoom. Bicycles, dirt bikes and other plateless vehicles show N/A, so there is no metagamingSynchronized searchlightA real light source that every nearby player can see.Slaved to the camera target, or steered manually with the right mouse buttonAdjustable beam width (SHIFT + wheel) and brightness (CTRL + wheel)Server-validated, so it cannot be abusedTerrain overlaysRoads (R): centrelines with street names and elevation tinting, from blue at sea level to red on mountain passesGrid (J): a ground-conforming spatial reference gridLabels (L): postals, districts and landmarksWorks across Los Santos, Blaine County and Cayo PericoTrue multi-crewOne camera instance shared by pilot and crewHold Y to offer camera control, tap Y to accept itM drops named crew markers visible to everyone aboard. A marker placed on a moving vehicle or person follows them while they are in sight, then holds its last seen positionMarkers clear automatically when the aircraft leaves the zone or the crew exitsF10 operator panel: pilots can choose to see the operator's target and markers right in their normal viewClean, modern interfaceThree interchangeable compass / reticle styles plus a classic heading tapeA key guide appears when you sit in an eligible helicopter, and a key strip stays visible in the cameraSoft, rounded menus; every key is rebindable, controller bindings includedFinnish and English included, add your own language by copying one fileBuilt to be lightDesigned for 0.00 ms when idle and about 0.1 to 0.4 ms with the camera and searchlight active. Nothing runs outside an eligible aircraft, and all overlay drawing happens in the NUI instead of per-frame Lua draw calls.Secure by designServer-authoritative job, grade, duty, ACE, helicopter model, seat and light checksOnly the current operator can control the cameraPer-player rate limiting and automatic cleanup when players leave their seatCompatibilityFrameworks: ESX, QBCore, QBox (auto-detected), standalone with ACEQuasar Store: qs-dispatch (alert on vehicle lock), qs-smartphone / qs-smartphone-pro and qs-inventory (locked while the camera is open)Permissions: Job + minimum grade per job, on-duty check, ACE, custom helicopter listDispatch: Delivery lives in an open bridge file, so any dispatch resource can be plugged inFor developersClient and server exports, onCameraOpen / onCameraClose lifecycle events, editable hook functions and a fully documented configuration.What you getProtected core scripts (Cfx.re Asset Escrow)Open, editable config.lua, locales/, bridge/ and server/sv_config.luaProfessional documentation with installation guide, configuration reference, API and troubleshootingUpdates and support from Korpi CreationsRequirementsOneSyncESX, QBCore or QBox (or standalone with ACE)Quasar Store resources are optionalKorpi Creations, scripts built for serious roleplay servers.

Farm Creator
Qbox
QBCore
ESXStandaloneKorpi Farming โ Farm Creator & Agriculture System Build complete farms in-game. No code. No restarts. Korpi Farming lets admins, farm jobs and players design and run their own farms straight from the in-game Korpi Studio. Draw the land, place fields, greenhouses, animal pens, mills, garages and farm shops with an XYZ gizmo, and the farm is live at once. What's inside In-game farm builder: step-by-step wizard, boundary drawing, plowed-soil fields and XYZ gizmo placement Living crops: water, fertilizer, pests, weather, day/night growth, quality-based harvests and greenhouses Livestock: cows, pigs, chickens and sheep, with feeding, breeding, healing, milk, eggs, wool and meat Processing: mills, dairy, fruit press and loom with timed queues that keep running while you're away Economy: farm shop and produce stand, restaurant supply chain, farm treasury and taxes Machinery garage: rent or buy tractors, with keys handed out automatically Korpi Market phone app: see what every farm is growing and selling (qs-smartphone-pro) Fair-play options: crop withering on/off, and farms freeze while their members are offline Compatibility ESX ยท QBCore ยท Qbox ยท Standalone (auto-detected) ox_inventory ยท qs-inventory ยท qb-inventory ยท ESX inventory Built-in Quasar integration: qs-vehiclekeys, qs-advancedgarages, qs-housing, qs-shopscreator, qs-restaurantcreator and qs-smartphone-pro Highlights โ Near-zero idle usage, with nothing running when you're away from a farm โ Everything saved to the database (oxmysql) and survives restarts โ Full English & Finnish translations โ Easy config and step-by-step README Korpi Creations ยท Premium Scripts

Vandalism
Qbox
QBCore
ESXStandaloneKorpi Vandalism Advanced, production-ready graffiti & vandalism system for FiveM. Let your players leave their mark on the city with real wall graffiti, not floating 3D text. Pick a design, make it your own, aim at a wall and spray. Police get alerted, and cleaners get paid to scrub it off. Features Spray Studio UI: custom text, fonts, colours, outlines, effects (drip, glow, 3D shadow), size and rotation Live wall placement: ghost preview with a green/red frame and a surface check, so tags always sit cleanly on the wall Real spraying: spray can prop, paint particles and a tag that fades in as you paint Police & cleanup: dispatch alerts, minimum-police requirement, and a paid cleaning job with the graffiti remover ox_target support: Spray a tag and Clean graffiti options appear when you carry the right item Zones & limits: blocked areas, hotspots with a higher alert chance, cooldowns, per-player and server tag limits, word blacklist In-game admin editor: manage tags, designs, zones and every setting live, with no config editing or restarts Optimised: 0.00 ms idle, and only nearby tags are rendered Compatibility Frameworks: ESX ยท QBCore ยท Qbox ยท Standalone (auto-detected) Quasar Store: qs-inventory ยท qs-dispatch ยท qs-smartphone ยท qs-housing Also supports: ox_inventory ยท ox_target ยท ps-dispatch ยท cd_dispatch Storage: oxmysql, or JSON with no database needed Languages: English & Finnish Included Full resource ยท SQL & item files for every inventory ยท setup guide Korpi Creations โ Premium Scripts

Security,
Reinvented
Our store delivers verifiable, production-ready resources for modern servers. Built with 0.00ms resmon, seamless framework compatibility, and community-tested architecture. Own your server experience, elevate your players, and scale effortlessly.
For immersive roleplay
Idle resmon
Official Tebex escrow





